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Send your assets directly to Substance 3D Painter and Stager. The possibilities are endless.Īn extensive content library to get you started.ĭrag and drop your image, add a couple of prebuilt filters, and voila - a library of one-click generators, filters, and effects lets you quickly experiment and get results in just a few clicks.
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Access thousands of materials on Substance 3D Assets and Substance 3D Community Assets. Closely match the original real-life surface and create seamless tileable materials from your captures.Ĭombine multiple materials and parametric filters to create more advanced surfaces. Transform real-world pictures into 3D materials.Įasily import a reference photo and transform it into a high-quality 3D material with features powered by Adobe Sensei. Easily transform a real-life picture into a photorealistic surface or HDR environment. Substance 3D Sampler is at the heart of your 3D workflow. Substance 3D Sampler allows you to create and iterate on material collections by tweaking and mixing existing materials, or by extracting new materials from scans (single or multiple images).Ī new set of powerful tools combining different technologies and creation methods (procedural-based, capture-based, AI-based and manual) will help you manage entire material libraries, and export them to other applications.
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